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Lead Light Skull Design + Pattern Arrangements

This was from a game I was developing at TAFE for a semester.

It was a simple raycast based puzzle game where you moved some cubes around to make light hit all the required cubes. Cubes had special traits and the map/layout had barriers and such. We were going to have themed levels and these were the 6 themes but never got to finish before the end of the semester.

Was pretty fun had about 50 lvls I think and had some people play test and speed run levels. Was happy with the idea and fun learning in my 2nd sememster.

Poster for our presentation(never got to 100+ levels for the demo)

Poster for our presentation(never got to 100+ levels for the demo)

In-game screenshots of some levels

In-game screenshots of some levels

Lead Light Skull Design + Pattern Arrangements

Lead Light Skull Design + Pattern Arrangements

Some levels made in the design phase

Some levels made in the design phase

Game Showcase poster that I made for advertising the event of my TAFE / University

Game Showcase poster that I made for advertising the event of my TAFE / University